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Installation & Patchnotes

Downloads available soon ™ as we've decided to give it some more time to make it even more epic. Browse the mod's main features in the site in the mean time to start prepping!

Beta spoilers!!!

The first release will be a beta; everything on this site is implemented, but might have room for improvement (ex. balance or progression pace issues).

We're looking for ALL feedback you might have - we want the mod to be as epic as possible!

Some things we're looking for feedback on:

  • Minigame difficulty, are some fish too easy/hard?
  • Skill balance, especially Source Infusions
  • Fishermancy progression: does leveling it feel too slow, or too fast?
  • Fish essence power level (though these are mostly placeholder for now, see below)
  • Any fun ideas for more additions to the mod!

There are also various features we want to implement in future patches:

  • Special effects for fish essences, so they're not just stat boosts - we want to work somewhat like EE Artifacts
  • Different "playstyles" for the different rods (and more varieties of them)
  • Rewards for appraising your collection at the trader (most likely Unique items)
  • More crafting recipes (ex. bait)
  • More trader dialog
  • More fish, especially at the common/uncommon tier to distinguish regions further
Limitations
  • The minigame is currently only available on KB+M; controller support will be added in a later update.
  • Only English text is available for now; localization support will be added in a later update.
  • A Steam Workshop mirror will be released in the future.

Patch Notes

v0.9.0.0 - 1/4/2026 - The beginning (of anything but the end)

  • Initial release for Epip's 5th anniversary showcase, with the fishing minigame, Fishermancy skill school, fish collection system, fish essences, and trader.